Behavior |
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Behavior goes right if it does not go wrong in one of the ways it can go wrong. If a certain behavior is going wrong, its eight parameters provide a checklist for getting a more detailed description of some ways it might be going wrong.The very notion of "going wrong" can be characterized as: "The value of the Achievement parameter does not include the value of the Want parameter." Possible reasons for going wrong include, for example:
Description of behavior is also a behavior. Any description can be tested by using the parameters as a checklist of information missing from the description. |