In general, there are 00 patterns of behavior.
These are expressed by the Dispositions aspect of Person Characteristics and also by State. Dispositions are patterns relative to others. State is a pattern relative to self.
Social practices are what there is to do for the members of the society. A member's behavioral history (pattern) is the history of participating in these social practices.
Social practices are ingredients of organized sets, or structures, of social practices. These larger units are "institutions". Raising a family, educating children, passing laws, farming, engaging in trade, and speaking a language are examples of institutions.
- Way of Life
The ultimate unit of social behavior is a culture, or way of life. Note: Ways of life are not built up out of institutions, social practices, and Deliberate Action. Rather, these latter are differentiated out from ways of living. (A game is not everywhere demarcated by its rules—or by its descriptions.)
A person's life does not consist of a random sequence of disparate Deliberate Actions or Social Practices. Such a life would not be a human life, nor would it make any sense. Nor would such an individual long survive if left to his own devices.
Thus, the dramaturgical pattern is the part a person plays in the scheme of things.